Your selections:
A concurrent think aloud study of engagement and usability in a serious game
- Hookham, Geoffrey, Bewick, Bridgette, Kay-Lambkin, Frances, Nesbitt, Keith
Exploring play-learners' analytics in a serious game for literacy improvement
- Smith, Shamus P., Hickmott, Daniel, Southgate, Erica, Bille, Ross, Stephens, Liz
Are you sure you would like to clear your session, including search history and login status?